I was the Lead 3D Artist at MPC on this very tight turnaround 6 week VR project for luxury French fashion house Balmain. 
As lead, I was responsible for designing all of the environments based on the brief given by the creative director and the client, as well as setting up and managing our asset pipeline. In addition to design and art team management, I also modelled and textured many of the hero assets. 

One of the bigger challenges was determining the approach for the final shot; a realistic vista of Paris at sunrise, looking out over the expanse of the city. I determined our technical approach to building the city, and led the asset team in the production of this environment, as well as the background matte painting and real-time compositing in UE4. 

The end result was a very successful VR project which was a showcase experience during Milan Design week 2018. More information about the project can be found via the MPC website: 
http://www.moving-picture.com/advertising/work/balmain-vr-experience/